The short version

  • Rooftop Reset is Tibo’s free browser game on poteto.com: get him out of the basement and up to the roof.
  • Hard keeps a checkpoint on each floor; Nightmare is the same ascent with no checkpoints.
  • The run ends when you press the rooftop reset, which unlocks a reset-quota gag.

At a glance

Where to playFree in the browser on poteto.com
Climb6 stages, starting at 01/06 Basement
ModesHard (floor checkpoints) or Nightmare (none)
MovesDash and Jump, plus left, right, and down
CategoryWeb Games
Creator / publisherTibo
Official linkpoteto.com ↗
Heat🔥 1.5M Heat
Announced
Data updated

Locked downstairs, button upstairs

Get me out of the basement

OpenAI’s Tibo framed the game with two lines that double as the plot: “Get me out of the basement” and “It’s Friday.” On the play screen the story is just as blunt: Tibo was too mean, they locked him in the basement, and his reset button is on the roof.

You start at stage 01 of 06, labeled Basement, inside Rooftop Reset on Tibo Arcade. The HUD shows a counter at 0 and a timer at 0:00 while you work upward. The clear is the button itself: reach the roof and press reset. Finishing unlocks a reset-quota easter egg, the punchline the whole climb is built around.

Hard floors versus a clean Nightmare ascent

Try Nightmare for a checkpoint-free ascent.

Two difficulties sit on the climb. Hard saves you with floor checkpoints, so a fall dumps you back to the last floor rather than the basement. Nightmare strips those saves: the page describes it as a checkpoint-free ascent, and the mode label simply reads “No checkpoints.”

Pause brings up Resume, Retry, and New climb, plus toggles for controls, sound, and fullscreen. Against the usual five-minute browser platformer, the hook is how small the rule set is: one roof, two modes, and a joke that only lands if you actually get there.

ModeCheckpointsWhat changes
HardFloor checkpointsA miss returns you to the last floor
NightmareNoneThe whole ascent restarts from the basement

What actually moves you

On-screen controls are left, right, and down, plus dedicated Dash and Jump buttons. Dash is the burst that covers gaps between floors; Jump is how you leave a ledge. Down sits with the arrows when you need to drop rather than bounce.

Treat each of the six stages as one vertical slice of the same building. On Hard, spend the checkpoint: learn the next floor’s jumps, then chain Dash into Jump only after you know where you land. On Nightmare, the same route has to be one continuous climb, so the useful habit is a clean first try on every floor before you turn checkpoints off.

  • Read the floor before you dash

    Dash covers distance fast and is easy to overshoot off a ledge you have not seen yet.

  • Bank the Hard clear

    Floor checkpoints let you rehearse the upper stages before a Nightmare run with no saves.

  • Use Retry or New climb

    Retry restarts the current attempt; New climb starts the ascent over from the pause menu.

  • Save the button press

    The win is Press reset on the roof, which is also what springs the reset-quota easter egg.

How to try it

  1. Open poteto.com

    Rooftop Reset loads in the browser as part of Tibo Arcade. No install, and it is free.

  2. Pick Hard or Nightmare

    Hard keeps a checkpoint on each floor. Nightmare removes every checkpoint for the full climb.

  3. Dash and jump from the basement

    Use left, right, down, Dash, and Jump to clear stages 01 through 06, starting in the Basement.

  4. Press reset on the roof

    Hitting the rooftop button ends the climb and unlocks the reset-quota easter egg. Pause any time for Resume, Retry, or New climb.

FAQ

Who made Rooftop Reset?

Tibo, of OpenAI. It is the Rooftop Reset game inside Tibo Arcade on poteto.com.

What do you get for finishing?

You press the reset button on the roof, and a completed climb unlocks a reset-quota easter egg.